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WILDEN HOW . ARCHITECTURE
Computer Application
Project 1




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Tracing the floor plan of my studio work.
Leveling and extruding the floor.
Building up the wall.
Building up the frame.
Building up the glazing.
Building up the staircases.
Building up the railing.
Building up the roof.
Building up the columns.
Adding the landscape.
Adding the river to the landscape.
Lastly, the model is finished with some simple rendering.
Project 2a Exterior Rendering



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Installing the wood material.
Installing the concrete material.
Installing the grass surface to my site.
Genarating the 3D grass.
Installing river water.
Generating the tree models.
Creating the sky.
Generating the human models.
Installing the skylight.
Adjusting the camera view.
Project 2b Interior Rendering



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garden

bedroom

bedroom light

kitchen

kitchen light

piano room

bathroom

camera
Installing the furniture to the garden.
Installing the furniture to the bedroom.
Installing the light to the bedroom.
Installing the furniture to the kitchen.
Installing the light to the bedroom.
Installing the furniture and light to the piano room.
Installing the furniture to the bathroom.
Adjusting the camera view.
Project 3 Animation

moon 3d.JPG

play piano.JPG

piano camera.JPG

piano.JPG

camera.JPG

walkthrough.JPG

rendering scene.JPG

imovie
Making the model of the moon.
Making the hand which playing piano in my scene.
Setting the camera to capture the hand that playing piano.
Setting the camera to capture the scene my piano.
Setting the camera using the path constraint.
Setting up the walkthrough camera around my building.
Rendering all the scenes.
Using imovie to compile all my scenes and editing it.
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